Additional.nil.
Condition nameUSER and the
user condition name, separated by a whitespace character.
DescriptionExtraInstructionCALL or
SIGNAL, the keyword for
the instruction processed when the current condition was trapped. This is
the default if you omit option. If no
condition has been trapped, it returns a null string.
Object.nil.
ResetStatusON - the condition is enabled
OFF - the condition is disabled
DELAY - any new occurrence of
the condition is delayed or ignoredCONDITION() --> "CALL" /* perhaps */
CONDITION("C") --> "FAILURE"
CONDITION("I") --> "CALL"
CONDITION("D") --> "FailureTest"
CONDITION("S") --> "OFF" /* perhaps */